Mobs, Groups, Livestock Class, Paddocks and Properties
Setup Mobs,
Groups, Livestock Class, Paddocks and Properties.
Add an item:
Setup > select
desired option (i.e. Mobs) > Add > enter Code & Description > OK
Edit an item:
Setup > select
desired option (i.e. Mobs) > highlight the item > Edit > OK
Delete an item:
Setup > select
desired option (i.e. Mobs) > Highlight the item > Delete > Yes
If you get an error window saying ‘at least once
active animals still in the …. ‘
select OK and then Close.
There are 2 options:
- Either
make the mob Inactive OR
- Change
the mob of the Active animals so that the Mob you
are trying to delete becomes empty.
Mark an item
inactive:
Setup > select
desired option (i.e. Mobs) > Highlight the item > Edit > Yes > tick
the box next to inactive
Screenshots:
Add an item
+
Edit/Inactivate an Item
Example of Mobs
Example of Groups
Example of Livestock class (Used for the Stock return
report)
Click here for creating a Stock return report using
Livestock Classes.
Moving Animals between Mobs, Groups, Livestock Class and
Paddocks
Select Events > Group Transfers, Mob Transfers, or Paddock/Custom
Feedlot > OK
Enter Date > Select Mob, Group, Livestock Class or Paddock the animals are to be moved to > OK
Select Yes, to the Confirm message: ' Are you sure that you
want to transfer selected animals > OK.
Notes:
- To add a new mob at this point, select the '+' button.
- Tick the box next to Save, in the
“Temporary Selection” list, the young of any wet female moved’ to
save in the Temporary User list.
- Saving in the "Temporary Selection" list will
allow you to locate the young of any wet females moved, so that you can select
them and complete the movement for them as well if required.
- To move the calves at foot, go to the Temporary user list and repeat
the process. This will allow you to move the calves to the same paddock.
Moving Animals to a Custom Feedlot
Select the Paddock that represents the
feedlot
Tick Custom Feedlot
Enter the Estimated Entry Value (c/kg) (enter in cents
only, i.e. $2.10 = 210 )
Select the Feedlot from your contacts drop down
list
Undo a movement to Mob, Group, Livestock Class, or Paddock
Select the animals whose movement you would like to undo
Select Events > Select the movement (i.e. Group, Mob,
Paddock/custom feedlot or Livestock class Transfers) > select Undo
Notes:
An item cannot
be made inactive or deleted if it still contains at least one active animal within
the selected list.
- What you
classify as a mob or group is at your discretion based on your management
needs. They are categories to allow for searching for a particular selection of
animals.
- Mobs are
a convenient method of organising animals, normally corresponding to physical
mobs on the property or properties.
- How you name
your mobs is a personal preference, but keep in mind how you would like to
find/search for these animals in the future by using the Filter Option. For
example, you may choose to set up your mobs using the society grade of your
animals.
- Groups: Groups
are a convenient method of organising animals outside a paddock or mob. A group
could be set up for a particular management purpose e.g., using the year drop.
- Properties: Every
animal on file can be assigned to a paddock. Every paddock must be linked to a
property.
- Paddocks: It is
not necessary to list all your paddocks, however at least one paddock that has
the same name as your property will need to be created. This is important for
NLIS records.
- Paddocks are
used to record paddock treatments from a quality control perspective, animal
grazing history and assist with filtering and reporting.
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